// Copyright Epic Games, Inc. All Rights Reserved.

#include "DesktopPlatformModuleEx.h"
#include "DesktopPlatformPrivateEx.h"

IMPLEMENT_MODULE(FDesktopPlatformModuleEx, DesktopPlatformEx );
DEFINE_LOG_CATEGORY(LogDesktopPlatform);

void FDesktopPlatformModuleEx::StartupModule()
{
	DesktopPlatform = new FDesktopPlatform();
}

void FDesktopPlatformModuleEx::ShutdownModule()
{
	if (DesktopPlatform != NULL)
	{
		delete DesktopPlatform;
		DesktopPlatform = NULL;
	}
}
